005 |
|
20070806114114.0 |
010 |
|
|a 82045186
|
020 |
|
|a0690043163
|
020 |
|
|a0690043171 :|cNT|592
|
035 |
|
|a82045186
|
040 |
|
|aTWNTU|cTWNTU|dTWNTU
|
041 |
0
|
|aeng
|
042 |
|
|alcac
|
044 |
|
|aus
|
050 |
00
|
|aGV1507.T47|bZ37 1982
|
082 |
00
|
|a794.2|219
|
095 |
|
|aNTTU|bG|cE037054|d794.2|eZ38|pBOOK|zBOOK|m0|tDDC
|
100 |
1
|
|aZaslavsky, Claudia.
|
245 |
10
|
|aTic tac toe :|band other three-in-a-row games from ancient Egypt to the modern computer /|cby Claudia Zaslavsky ; illustrated by Anthony Kramer.
|
250 |
|
|a1st ed.
|
260 |
|
|aNew York :|bCrowell,|cc1982.
|
300 |
|
|a90 p. :|bill., map ;|c21 cm.
|
500 |
|
|aIncludes index.
|
520 |
|
|aTraces the history and development of the three-in-a-row game for two players, popular all over the world, that is similar to games played in ancient Egypt.
|
650 |
0
|
|aTic-tac-toe|xHistory|xJuvenile literature.
|
650 |
0
|
|aBoard games|xHistory|xJuvenile literature.
|
650 |
1
|
|aTic-tac-toe.
|
650 |
1
|
|aGames.
|
700 |
1
|
|aKramer, Anthony,|eill.
|
809 |
|
|d794.2|eZ38|tDDC|pBOOK
|