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|aSteed, Paul.
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245 |
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|aAnimating real-time game characters /|cPaul Steed.
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260 |
|
|aHingham, Mass. :|bCharles River Media,|cc2003.
|
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|axix, 392 p. :|bill. ;|c24 cm.|e+ 1 CD-ROM (4 3/4 in.)
|
490 |
1
|
|aGame development series
|
650 |
0
|
|aComputer animation.
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650 |
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|
|aComputer games|xDesign.
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0
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|aVideo game characters.
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|
|aReal-time programming.
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|d794.815|eS813|tDDC|pBOOK
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|aGame development series (Charles River Media (Firm))
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